So I'm loosing alot of sleep over this one! Alongside my brawl entry I also have this university assignment, and I have to finish both by may 2nd! not cool!
Originally this was inspired by some Deus Ex 3 concept art, but it slowly drifted away in style. I hope to bring back some of that glossy, dark, rain slicked feel later on, but for now I need to limit my focus to finishing up all the assets. Frankly, I won't be submitting this at a portfolio quality - I aim to revisit this asap after uni ends.
I've got a long way to go! I feel like alot of my texturing needs some more work, but that might have to wait until post-deadline for the extra love. As will a fair bit of other polishing!
Immedietly on my to do list are:
Redo Building textures (ehhh, atm)
High poly air con, texture and bake
high poly sign texture and bake
additional building details, wires etc.
new floor texture (eeeuurghh, atm!)
And then we shall see how much time I have to fake up some of the surrounding buildings. :poly141:
BONUS ROUND! Any-mooted development!
So there we go, I'm seriously loosing sleep trying to finish this and my brawl entry within 5 weeks, but it's doable! Let me have it! All crits wanted, I'll be keeping alot in mind for finishing this up after uni!