ironbearxl wrote: »
I'm getting some bad edges when using alpha (32-bit .tga):
I used a simple gradient (0-255) on two planes to test, does the viewer only do 1-bit alpha?
mikezoo wrote: »
I would love it if the Lights would stay in ONE spot and NOT rotate too, causing my mesh and animations to rotate around in darkness and light.
Anybody have any leads to this?