Hearthstone Board - Starcraft 2 Style

polycounter lvl 6
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Phoenix995 polycounter lvl 6
EDIT:
Hey guys :)
I call this one done :) At my Artstation you can finde the whole scene inside Marmoset Viewer :)

Final Render:




Close ups:







HR:

I had a blast creating this! 
My workflow for this was rather basic, at first I created all the assets as highpoly models. 
At this point I started staging the whole scene, while creating the final render camera. 
Next I created the lowpoly models (25.000 tris) and three different texture sets. One for the backdrop with the badge, the second for the board with the coins, and the third for all the assets in the corners. 
While texturing and creating the effects I always rendered the scene in marmoset to get the lighting, shading right. 
I hope you guys like it and if you have any questions just ask in the comments :)

cheers 
Florian


 __________________________________________________________________

hey guys :)
right now im working on a hearthstone board in StarCraft 2 style. 
the way i create it is, i create 5 different assets

1 board
4 corners

as high and lowpoly with 5 different texture sheets

right now i am basically finishing the highpoly on everything :)

there are just a few questions i need to find answers to. 
maybe one of you guys has an idea. what can i put next to the siege tank, the ghost Academy and behind the space marines?
and what do you guys think of the health and coin symbols?



i am thankful for every critic and comment :)
thank you guys in advance

cheers

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