I couldn't think of a more original name for my latest Unity 5 project.
I wanted to try out a few new systems this time including volumetric fog/lighting, deferred decals and face weighted normals. I was also keen to try out a lighting scheme outside of the Michael Bay blue and orange go to. Lastly, I wanted to have a small animated clip to try and better capture the mood so I added in a particle and some animated lights.
Here is the video clip: