Unity 5 - The Lab

polycounter lvl 4
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ken0y polycounter lvl 4
I couldn't think of a more original name for my latest Unity 5 project.

I wanted to try out a few new systems this time including volumetric fog/lighting, deferred decals and face weighted normals. I was also keen to try out a lighting scheme outside of the Michael Bay blue and orange go to. Lastly, I wanted to have a small animated clip to try and better capture the mood so I added in a particle and some animated lights.

Here is the video clip:




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