[Art Dump] Champions of Anteria - Andreas Moritz

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Hi!

I´d like to share my slice work done for Ubisoft Blue Byte's Champions of Anteria. The scenes have been collaborative pieces of which I have been in charge of:

-Terrain sculpting/ texturing, Asset placement 
-Base light pass (Final pass provided by Lead LA Andre Thiel) 
-Creation of additional assets (Some textures of them were provided by fellow artists) 
-Communicating closely with Level Design/ QA and continiously iterating with their feedback. 
-Fixing art and navigation bugs

These pictures are a selection and the whole amount is uploaded to my artstation. Feel welcome to also take a look there! 

I highly appreciate every bit of feedback as this marks my first professional step in the idustry. :)

Also make sure to check out Casper Wermuths Art Dump of whom you might spot a lot of work in those screens!








(Texture provided by another artist whose name I unfortunately don´t have)













(Texture provided by another artist whose name I unfortunately don´t have)







(Texture provided by another artist whose name I unfortunately don´t have)

(Texture provided by another artist whose name I unfortunately don´t have)

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