Textures with metrics for prototyping

armagon
polycounter lvl 6
Offline / Send Message
armagon polycounter lvl 6
I've seen a lot of those textures in various engines:

http://img.gameru.net/img/9ced3.jpg

But i'm curious about... how can you correlate texture resolution with in-game metrics? I mean, how can you say that a 1024x1024 texture occupies exactly 1 m inside the game engine metric system?


Replies

Sign In or Register to comment.