Weekly Substance Challenge

13456712
polycounter lvl 7
Offline / Send Message
Tejay polycounter lvl 7
aYKJqbmjpg1



How it works
  • Each week I will be posting a new texture for us to make.
  • You are free to approach it from any way you would like.
  • Deadlines aren't enforced. Just encouraged, but feel free to do any you have miss.

Guidelines

  • Rookies to pros, all are welcome to join in.
  • Please critique when possible, this is for learning.
  • Ask questions. If you are struggling you can ask for help.
  • Posting WIP's is encouraged. It's always good to see peoples process and development .
  • Use of height/displacement maps are welcome.
  • Display the textures in any real time engine. (Marmoset, UE4, Cryengine, Unity, etc.)
  • Procedural only, no importing masks, diffuse or normals. It's rough at first but the best way to learn.
  • If you display your nodes please make them close enough to read.
  • Sharing of substance files is most welcome. It's a great resource to learn from. (please list your version for ease of use)
  • If you are game, go further and use parameters to create alterable textures.

If you feel anything should be modified or added to these guidelines, please let me know.

There is a skype group, PM me if you'd like to join!


Resources
http://wiki.polycount.com/wiki/Substance_Designer
http://wiki.polycount.com/wiki/PBR
https://www.youtube.com/channel/UC-toy9WMImypmLAiU9h_SzQ
http://www.thegnomonworkshop.com/store/product/1149/#.VgeXwJeunDY



Week 1- Concrete tiles

Week 1 thread

A nice easy one for beginners but plenty of places to take it for more advanced.
Reference 1

Reference 2

Week 2- Bronze/Copper Slab

Week 2 thread

This week has more focus on using shapes to help achieve more unique designs like bolts/rivets.

Reference 1

Week 3- Wood Planks

This week we focus on warps. Controlling a warp for the thread of wood or marble can be essential. From this week on we will have two references for different skill levels. You are welcome to do both should you choose.

Begginer

Reference

Intermediate+

Reference


Week 4- Fabric
You can change the colours if you'd like.


Begginer

Reference

Intermediate+

Take the fabric texture you've made and add the input parameters so you will be able to turn off and on a pattern you've added, with a button. Expose parameters so you able to add creases or bumps ontop of your flat fabric.

If you'd like to go even further; make it so that your texture can be altered to look wet or dirty or both.

Week 5- Sand
We're begining to move into organic territory!

Begginer

Reference


Intermediate+
Mad respects to anyone who uses parameters to merge both of the skill levels together. So wet, clumps, seaweed, etc

Reference




Week 6- Asphalt

Begginer

reference

Intermediate+

I would like to see people to try and encorparate the line over the cracks.

reference


Week 7- Roof shingles


Begginer

reference



Intermediate+

reference


Week 8 - Cliff faces

Beginner

reference

Intermediate+

reference



Week 9 - Cobble stone


Begginer

reference

Intermediate+

To take the texture to the next level you are to make the above but in an arch tile set.
reference


Week 10 - Metals


Begginer

reference

Intermediate+


reference


Week 11 - Ground

Begginer

reference

Intermediate+

reference



Week 12 - Barks

Begginer

Birch
reference

Intermediate+

oak
reference


Week 13 - Ceramic roof tiles


Begginer

reference

Intermediate+

reference

Extra credit: Its been a slow week with allegorithmic's new contest so I will be extending this week. New subject will be next week. For anyone finished and still eager here is another texture you can make. should you choose.
reference

Karen Stanley produced an awesome tutorial recently for ceramic tiles for anyone needing help. http://kazperstan.co.uk/wp-content/uploads/2015/10/Kazperstan_Rooftiles.pdf



Week 14 - Bricks


Begginer
Reference

Intermediate+
reference


Week 15 - Leather
leather tutorial

Begginer
reference

Intermediate+

referenece


Week 16 - Leaves

Because leaves scattered about can really add more variation to textures we will attempt to make some procedurally. Be sure to make that mask output.

Begginer
reference


Intermediate+
reference


Week 17 - Lava

Begginer
reference

Intermediate+
reference


Week 18 - Tiles


Begginer
reference

Intermediate+
reference


Week 19 - Metal plates
Begginer
reference

Intermediate+
reference

Week 20 - Plastic flooring

Begginer
reference

Intermediate+
reference

Week 21 - Pavement Skylights
Inspired by @garcellano recent substance : link
Begginer
referenece

Intermediate+
reference

Week 22 - Snow

Begginer


Intermediate+

Replies

13456712
Sign In or Register to comment.