Who is this made by? Can any Polycounters speak up now that it's been anounced? What engine is that? Surely that was running on a PC, because god-damn. How scripted do we reckon that demo section was in comparison to general missions/gameplay? Was that multiplayer hinted at? Or just multiple protaginists?
And we can also do some Jaw Dropping. How great was that acting! And I'm loving the fantastically detailed art and design of it all. Those character models where intense - using physX(?) on random NPC's scarves is pretty cool. Lovely animation and small touches, like the protagonist lifting up a mask, and the way he holds his gun.