I'm sure this question gets asked a lot, but I couldn't find much information on the topic so I wanted to ask fellow freelance artists for some insight. I've been job hunting for several months now as well as bidding on several freelance 3d jobs. Many of the jobs require an Art Test before I can be considered for the…
Just dont do art tests more than a few hours for an indie studio, and if they want more, a good test of their seriousness is getting them to give you a small task for money. big studios is a different story. Ive just spent nearly a week doing one, but i guess i can use it for my portfolio if it doesent work out. Id be…
Are you getting asked to do art tests for freelance jobs? That sounds really strange to me- you shouldn't be asked to do an art test as a freelance artist. Also "I'm worried that my art is just simply being stolen. And, without a contract in place, they are within the right to do so." This would be totally illegal-…
That's good advice to follow PixelMasher. You are correct in your assumption, because every company that has "screwed me over" has been a small indie company. I just feel that when you get down to it, art is art no matter the product, and there should be laws or contracts protecting it. Every other piece of public art has…
Why is there no contract in place? If you're getting screwed by fly-by-night indies, don't send them the finalized art test without written confirmation that they aren't going to use the art unless its paid for or you are taken on for a contract for additional work. The best protection you can get is them agreeing to terms…
If it is for a large established game studio, there is no way they are stealing your art, it would be stupid of them to put themselves in that kind of situation. if the art tests are for smaller "indie" or solo developers then I can see them trying to get away with it. at the end of the day, if they are going to screw you…