Why do you say that to me? Is this funny for you? How do you think this makes me feel? What's the point, do you really beleive I'll keep posting my stuff on this forum if I keep hearing those nasty pointless comments? This community can be so frustrating at times...
This is you, no? :) Congrats. Seems people took notice. Your Samus made a headline today on Kotaku. http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender Oh yeah and the first comment on the article..."Wheres my Snake mod?"...Pior I think they're looking at you.
Hi guys, long time no see. Today I released my 23rd plugin player model! It's Metroid's Samus Aran for Unreal Tournament 3 and she's available for both PC and PS3. Check it out! http://alcor.planetquake.gamespy.com/ Let me know what you think. Gilbert "Alcor" Arcand
Hey hey, so a few people remember me, that's cool. Yes I've been absent for a while since I got my job at Ubi. As you may have noticed, I kept true to my style by adding a few crazy custom animations here and there. Did you try to crouch in third person? Now I'm gonna try to survive the PS3 version. Some people beleives…
Such an incredible model! I love how you used vertex hard edges instead of normalmaps to define sharp mechanical armor pieces. It might sound low-tech on paper but when your samus stands next to stock UT3 characters she is so much sharper and believable! Your Red paintjob is a thing of beauty. Couldn't resist, took a few…
Hey thanks guys, sorry for the late response. Nice screenshots Pior, thanks. Yeah I kinda like to define details with neat smoothing groups, then sometimes just adding a small normal map line right across the uv to help emboss the whole thing. The polycount is about 6000 triangles. I'll see about making a wireframe picture…