Meanwhile I also found a lot of book for sale on unreal technology. Most of them feature reviews complaining about the fact that these were written for Unreal Editor, while UDK is the more popular program (and the fact that these two packages do differ)... Given the fact that I want to learn how to create a game that is…
Look more, but don't expect specific answers. You'll find a few how-to things here and there, but then it's up to you to expand that knowledge by practice. Look for anything you can find on Unreal Script and Kismet. Eat3d has some nice ones.
Thanks for the replies! I figured as much in the meantime. What I'm looking for exactly is a tutorial on how to "mod" UDK in such a way that it no longer builds a UT or Unreal related game (as in deathmatch or something) but a completely stand-alone custom game. Thanks for the tips, Gibrril
Just throwing this out there. But this thread seams to be a "how do i make games plz link step by step tutorials!" What is it exactly that you have problems with? Is it the programming or is it the level design or what? I would say that you should start on making smaller project such as just simple maps with an objective…