I've just started learning 3.0 , following tutorials and such. I'm wanting to bring a mesh in from XSI and blend tiling textures together on it, like when you paint the textures for terrain in unreal ed. Does anyone know if there is a way to do it in unreal ed, or take the textures into XSI and do the blending there? I…
What you need to do from XSI is paint the vertex color. Easiest to use white and black for each material. The blending will be done in unreal material editor. Here's a tutorial. http://udn.epicgames.com/Two/VertexBlendingTutorial.html