Hi, I am in a situation where I will start stying Game Development, I will test different areas (Environment, Concept Art, Tech and more). I have been offered to keep my current computer (M1 Max 64GB Ram Macbook Pro) at a low monthly rate. Does Unreal have full support for Apple Metal yet? Especially Nanite and Ray…
My guess is that they make more money off the asset store than they do licensing the engine so if they can drive people to have a go at game dev, buy a load of assets and muck around at home they do very nicely off it. I dont want to put anyone off using unreal - it's the best option by far if you want to do something…
I've no direct experience with unreal on mac but I would advise being extremely cautious about any claims epic make regarding compatibility(That goes double for new features because they barely function on PC yet) It depends what you're planning to do - if this is for educational / learning purposes then you might as well…