It's time for our first contest since the launch of SUITE 2! Now that the two great heavyweights of space are back, let's celebrate with a Star Trek vs Star Wars art competition: Get ready for Scifiathlon 2016! The focus is on developing amazing textures with the SUITE, so let's see what you guys can do! We'll be judging…
Hey All, This a thread for my project for the #SCIFIATHON2016 contest. It is an environment of Jakku, but besides there being Star Wars ship wreckage and props, there is also SHips and Assets from Star Trek.
Finished up my B-Wing as a vehicle entry into the #scifiathlon2016 contest hosted by the Quixel Group. This was my first time using Quixel to texture any of my models and it was a great learning experience and I look forward to using it even more in the future. Rendered in 3DO. Link to more high res images on the project…
That's really a big game changer. I was waiting for this day soo long time and I can't believe it's happening. I've been using DDO in past, and I was super happy what that tool had to offer. Dynamask editor was amazing, and easy to work with creating custom, believable generators. I also participated in #scifiathlon2016…
Latest: [Original] Decided to take part in the Quixel #scifiathlon2016 contest. I didn't have a model and have wanted to do a lightsaber for some time. So I figured I would do a dirty / dusty version of Luke's saber from ESB. I am almost finished with the high poly and am leaving a few of the details to do with quixel…
I am making Mace Windu's lightsaber for the #scifiathlon2016 hosted by Quixel Tools Group on Facebook. Here is the link if anyone would like to join in: https://www.facebook.com/groups/QuixelToolsGroup/?fref=nf Mace Windu's lightsaber was lost out of the window in Coruscant at the end of Star Wars Episode III. The story…