An example of stretching mesh: Example of stretching a mesh close-up: Automatic weight has smoothed the situation a bit, but it still stretch, here is an example: The same example, but only in close-up: Here is the blend file
You can't really do a furry surface with a regular PBR shader. You need a fur rendering system. For example VRayFur https://www.turbosquid.com/3d-models/tennis-ball-fur-3d-1144972
In the tutorial on making a still image, it was mentioned that the texel density of a building in an Enivironment piece is determined by what percentage of the render size it occupies.For example, if the render size is 1920 x 1300 and the height of the first floor walls is about half of the render size, the vertical size…
Visible geometry when this is for example some advertisment.. and what shoes does your favorite hero wear anyway ? (Of course it would look odd when for example a soldier wears high heels.. :wink: )
I don't see seams on lowpoly mesh, it looks like that in Blender viewport for example: Maya and Blender have some smoothing settings for UVs, but in Zbrush I am not sure how can it be. For example I have a highpoly and lowpoly meshes, and I do "projectALL" LP on HP or just copy+paste UVs in UVmaster zplugin if necessary. I…