You can find this and many other cool scripts on Fatassasin`s site: http://www.jhaywood.com/maxScripts.htm Assign this to a hotkey and you`re good to go. Needless to say I use it all the time so a big thank you to James :thumbup:…
GetSelection returns the #named subobject selection, it doesn't convert it to verts. You need to use GetEdgeVertex. Since (unlike PolyOp) there is no GetEdgeVerts you need to call it twice. Change this: EdgA = curObj.GetSelection #edge Edgs[1]EdgB = curObj.GetSelection #edge Edgs[2] To this: EdgA =…
SyncViews: I believe he actually wants the popup dialog to show up. If thats the case then use: <bool><EditablePoly>.PopupDialog <enum>popupOperationpopupOperation enums: { #GrowSelection | #ShrinkSelection | #SelectEdgeLoop | #SelectEdgeRing | #HideSelection | #HideUnselected | #UnhideAll | #NamedSelectionCopy |…
Try assigning a hotkey to ConnectOptions. Seem to be two in the show all commands list and it's the first one. It comes by default and is doing this: MacroScript ConnectEdgesOptions category: ~CONNECTEDGESOPTIONS_CATEGORY~ internalCategory:"Ribbon - Modeling" tooltip: ~CONNECTEDGESOPTIONS_TOOLTIP~ ( On IsEnabled Return…
( $.modifiers[#Edit_Poly].ButtonOp #ConnectEdges if ($.modifiers[#Edit_Poly].bridgeselected != undefined) do ( res = $.modifiers[#Edit_Poly].ButtonOp #BridgeEdge ))
I like the earth one, the general flow of its great apart from his skirt and some of the details are a bit so so but yeah the "connectedness" is kinda of a worry but there are solutions here is some info your probably going to have to do some thing like this
I typically organize this way. On install I add a new path the plugin.ini and put a struct ms file in that path. Then I put a file in the UserMacro folder. I know Perna said not too. :) But I like to keep them all in one file, and they won't duplicate if it's evaluated inside that folder. I do this because the MZP files I…
I was thinking the same as Kiser. The internet represents stability/community/connectedness, which completely contrasts a post-apocalyptic setting and your characters clothing. Unless you meant hacker in a different sense, like maybe an electrical engineer or somethin'. I don't really see him as someone who's…
I think more construction detail would help a lot, the pleating on the shirt is a nice start and showing some more stitching and connectedness of different parts would go a long way. I don't understand the metal rings around his shoulders. You have a lot of scratches in the texture that are seemingly all over the surfaces…
Asherr. Episode 5 and 6 where not done by Lucas exclusively. So history shows us that Lucas is not the best always in the directing chair (especially Eps 5). Also note that both of those where co written as well! If it hadnt been for the success of these, your precious pre-equals would have never existed. So any comments…