Hey guys. I need to select all the borders of these surfaces, I'm just curious if there's a faster way to do this than using the Border Edge Tool and selecting one border at a time? Thanks in advance.
Just wondering if there's a way to extend the border polygons outwards, creating a new border loop? Basically the opposite of 'inset'. 'Outline' doesn't create a new loop, and 'shift+drag+scaling the border' doesn't respect the direction.
Hello , how can I do to avoid deforming borders when applying modifications oan a mesh that has a open side? Ofted with Zbrush when I apply alphas or inflate or other brushes the borders get modified, I would like to preserve those in order to not change the general borders of the basic first level model.
I'm converting a normal map to height map and I keep getting a white border around edges.. Seems to be from my "Ultra Extreme Height Map " Layer but can't seem to get rid of the border. Any help would be appreciated.. see attached