Found a great article on physics in animation. Specifically focusing on timing, spacing, and scaling. This is part one of a four-part series. https://www.thebrokentangent.com/news/physics Also included is a link from the fantastic GDC #AnimX talks that recently happened. If you're looking to get into any facet of the video…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Mercurial Dance are hiring a Freelance Motion Capture Technical Animator/ Post-Production Artist to support the development of VR game assets for EmbodyXR® Your Role As part of our asset creation process, we are creating a custom movement library for our new title EmbodyXR® which includes motioncapture / performance…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
Hi all, I’m looking for someone who is good at retopology for human characters. I am creating a 3d animated project (not sure if this is the right place 😅) and, as I suck at it, I need someone who can do it so I can progress with the character modelling. If I could also get a few more character artists (at least 2) and at…
Hello guys. My question is software independent, technique based. So, If i were to have make an open world game and i make hundreds of people in my modelling software, and when things would come to make a face solution that can be compatible with sharing 1 animation across hundreds of models, and lets say i wanted to make…
3D Animator, Rigger, Cinematic Artist looking for work. My reel: https://youtu.be/pScZ6tjQNg8?si=bLopVYC1F1PZ2u7J Skills: - Character animation - Rigging - Unity3D and Unreal Engine implementation - VFX Contact: artur-huk@rt-pro.com Discord: arturhuk
Hi everyone, We’re looking for freelance 2D traditional animators to help with tie-down and cleanup work on an active game project currently in production. The work will be paid at a flat rate per frame. We’re looking for artists who are comfortable working in a traditional 2D animation pipeline and can match an…