Hello everyone! I'm very happy to share my latest project with you! It was quite a long journey, but it was also a lot of fun and seeing this character taking shape and life was definitely very satisfying! All the lighting, presentation and renders were done in Unreal Engine 5.6. I'm very happy that I can finally say that…
Finished a 3rd person game model of a Colt 1847 percussion pistol, dragoon, in 44 caliber pistol. This pistol was a revolutionary percussion cap and powder pistol that drastically reduced reloading times required by the user. It became a favorite among Army officers on horseback, and in later versions, Navy officers as…
Maxis finally lost that final game of rock-paper-scissors with the Grim Reaper after trying to repair a busted computer. I know it isn't still the Maxis of Sim City 2000, SimCopter, SimEarth, and The Sims, but... still. Should have had a better end than this. Sad conclusion to a cornerstone of our industry's history.…
Hey, Folks! Want to show my latest work. Haven't modelled for a while and had to blow dust out of my 3ds max. Inspired by last season of Westworld, I've decided to make something of that era. 7356 Tris 2048x2048 Textures More renders and Marmoset viewer in my portfolio: https://starfckr.artstation.com/projects/Kn1oo Know…
"My friends call me Murphy. You call me... Robocop." Hey, everyone! This is my submission for the Meet MAT 2017 contest. I made this piece in tribute of one of the greatest characters of all time (for me, of course)! It was a pleasure to create it and work on every detail. More images and Viewer…
http://www.youtube.com/user/WwwSkulptuRu/videos You may not understand Russian (like me) but maybe just visually you can pick up some traditional art tips and techniques. He has English translated teaching articles on his site http://artstudying.com/articlesofstudying Click the British flag icon if you're still seeing…
Nice stuff, that character dont look to shabby S_ource :) Worked late yesterday so here is my pics from today and yesterday. Day 147. Day 148. Way out of my comfort zone on this one :D will probably rework large parts of it. The design aint to pretty.