Hi everyone! I'm planning on making a custom armor set for unreal Tournament 3. Here's what I have so far. I'll polish it up once I'm happy with the design then I will move on to the modeling phase. Pls. tell me what you think. Thanks in advance.
You know, it says here that by the time the average American is fifty, he has five pounds of undigested red meat in his bowels. Why are you telling me this? What makes you think I have any interest in that at all? Well, you eat a lot of red meat.
Daz, most of it looks great, but I hate to be the bearer of bad news. You aren't done. First, the two lower images are redlines on the provided shots. The lower two pockets need to be adhjusted slightly. They are tapered in such a way that they are slightly belled and bellowed, also the taper is such that the edges of the…
In an effort to bring this thread upto speed ill be going through and posting some of my older work until its current. First up i have the skeleton king sword Shattered Destroyer, concepted by DoubleLeaf and created for one of the monthly unofficial dota 2 challenges here on polycount. Edit - just found these two wip shots…
Yep. I did only 1/4 of it. Also the outer ring that's cut in half is the same as the inner grill ring. It uses the same UV as the inner ring (in the second UV channel ready for lightmapping, it's obviously separated). Btw I've been doing some sketches and whatnot for the details of the next object I will work with. But now…
Looking better! Couple things: - Keep in mind that the ring finger is usually about the same length as the index finger, and the pinky finger should come up to the base of the third joint on the ring finger. - The tips still need some work. The tip of the middle finger tapers too much, and the ring finger tip is too…
Thank you so much to the both of you for taking the time to look through my stuff! And thank you for the encouragement ;A; @Ashervisalis My main inspirations are artists like Jasmin Habezai-Fekri (https://www.artstation.com/curlscurly), I like to look a lot at what Airborn Studios is putting out, actually. I guess I don't…
pixelgoat beat me to it :( haha pretty much but its not that simple and its loads of fun and super pretty. You gotta dodge in the right direction with the right timing according to the ememies movement and counter parry their attacks with well timed and accurately stroked strikes which takes a little to get used to and…
[ QUOTE ] So, what do we do about it? Hunt them down and kill them or put them behind bars? Or do we try to understand them and their reasoning and negotiate with them... [/ QUOTE ] [humor] We load up busses full of crash test dummies dressed up in thier sunday best, or perhaps nuns. Park these busses in the middle of some…