Good day, everyone ! :) Recently I have finished another artwork of industrial robot "Nachi SH166". If you don't mind I'd like to ask you, folks, for some feedback and critique. What do you think can be done better? Where I can improve? So I can use these hints in my next work. Thanks! Here is the page with…
Hello, Just completed this chassis and engine for a Concept Car based around the next Skyline. I am looking for feed back of any kind. A fresh pair of eyes would be nice. I have been swapping between a white and a carbon version and went with the carbon. Its modeled in 3DS Max and rendered in Redshift. Its not game ready ,…
Hi guys, as you can below, I'm working on a couple of variations of the German G36 rifle with some accessories . These project is primary intended to be improvement of my skills with 3ds max 2010 (a few days left, then 2011 x64) and PhotoShop CS2. Besides the fact that I have already created a few models with Normal Maps,…
Yet another gun thread - Unique, I know. Been working on this on-and-off for a little while now, got the hi-poly of the main weapon mostly done. Thinking of making it into a Fo4 mod, so I'm working on making it pretty modular. Excuse all the floaters, they're mostly just temporary. :smile: Some of my references Wire frame…
[ EVEREST Home Edition (c) 2003, 2004 Lavalys, Inc. ] Version EVEREST v1.51.195 Homepage http://www.lavalys.com/ Report Type Report Wizard Operating System Microsoft Windows XP Professional 5.1.2600 (WinXP Retail) Date 2005-04-18 Time 13:31 [ Summary ] Computer: Operating System Microsoft Windows XP Professional OS Service…
I'm pretty new to modeling, coming from a CSG level design background, but I'm looking to expand my skills anywhere I can. I'm starting off with some painfully low-poly work to get myself up and running. I've started with a series of skyscrapers to give me some practice with references and very basic structure. First up is…
Hi, I started round about a week ago on a new 6 month udk arena PVP game project. My first character base is roughly completed and now I've started to create some equipment. However, I have a very bad imagination and a bit of advice on the character would help me tremendously I think... I use zbrush, photoshop and…
Updated: 12.19.15 So I am currently working for a company for a two month project then after that going to be hired on full time by the same people for a 12 month contract. I am still doing commissions from time to time. So you will see some little things pop up here from time to time on my sketch book. The stuff for my…
Boanerges is seeking talented 3D artists to join our team working on several new PC/Xbox360 projects using next-generation technology. We are looking for artists who excel at high-resolution modeling and texturing, with an eye towards photorealism. Experience using Zbrush and creating detailed real-time texture maps from…
This is just random thoughts, I'm not in the games industry and haven't even played games for many years until recently, but I've noticed that people are starting to get past' visuals' as an important assessment in games. I mean people play unbelievably crappy games on their phones and on flash sites, and some modern games…