Hi! My name is Katherine and I'm a 3d Environment artist looking for contract, freelance, or full time work. I have a BS from Full Sail University majoring in Game Art. I'm not the most experienced artist out there but I am a hard dedicated worker that will give you 110% everyday. I'm experienced with Maya, Photoshop,…
I'm working on Speed Freeks, a Warhammer mobile game. If you watch the soft-launch trailer, from 9 seconds to about 13 seconds , you can get a pretty good idea of the overall look we achieved. https://youtu.be/MEYFff3Rn6M?t=9s The lighting is not realistic and it was done to make it easier to avoid objects. But we have…
IMO Uncharted 2 was a videogame with very little game. Beautiful, but not a game. (To me). GOTY for me likely goes to Assassin's Creed 2. It's refreshing when a sequel comes out that totally trumps its original incarnation because the developers listened to their audience. Runner up would have to be Shadow Complex. I say…
There's basically no point getting a pro series Wacom tablet unless you need a large size tablet or additional buttons. The difference in pressure levels is completely meaningless and you'll rarely if ever use tilt. If you're going to get a Wacom and only need a medium then buy something cheaper, like the Pen and Touch…
For the high poly and baking? Whatever works best for you, performance shouldn't matter. Personally I like floaters, they're easy to edit and you don't have to add and manage a bunch of extra edges. If its for the final mesh, there are some advantages and draw backs to clipping one mesh into another, but it starts to…
It's tough because so many props are mundane/common objects. But that AC unit reminds me of the one pedro did a high poly of. Also that dumpster is familiar as well but I think I saw it on your site before. More what I am trying to say I usually remember people and their portfolios by something slightly more unique or…
Hi, here is an example to toy with: rollout rolMain "Test"( subRollout scriptBin width:100 height:200 pos:[-1,-1]-------------------------------------------------------------------------------- rollout rolSub_1 "rol_1" ( label lb_01 "rolSub_1" on rolSub_1 rolledUp bState do ( if (bState == true) then ( rolMain.height +=…
I'm running Quixel Colors 1.3 Currently I'm watching the DDO Painter: Color ID Primer pt.2 and I'm trying to assign color IDs. In the tutorial he is able to select a mesh or sub object and just simply click on a color swatch to assign a color. When i click on the color swatches nothing happens. I've tried multiple meshes,…
I watched a video about WoW's engine from the latest blizzcon. They showcased their terrain painting features and I was really curious as to how they were able to paint textures onto very low res terrain in high detail. With Unity, as far as I know you can only really paint terrain in square tiles. In their engine, they…
yeah you need a hardware colorimeter. Also in most cases you only degrade image quality by adjusting things on monitor. There is limited internal precision and its all targeted around factory default settings in the most vanilla mode the monitor has. Also don't use any 'calibration' software tool that involves your eyes or…