Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
zetheros
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Normal map banding with specific lossless formats
Reply by
ArasTM
·
Jun 2017
·
Home
›
Technical Talk
@musashidan TGA can only be consisted of 8 bit components, you won't be able to have 16 bit normal maps with it.
7 results
Re: what's your mobile workstation solution?
Reply by
Millenia
·
Jul 2018
·
Home
›
General Discussion
Wacom Mobilestudio Pro, 16". Can even run games on it if I want a break, Civ 6 plays beautifully with a stylus!
Re: FF XIII on 360 only 576p.......?
Reply by
odium
·
Feb 2010
·
Home
›
General Discussion
It was confirmed from the devs there were like 16 hours worth of video... But video isnt the point as they can be a seperate resolution :p
3 results
Re: What Are You Working On? 2010 Edition!
Reply by
Harry
·
May 2010
·
Home
›
Stickies
Which of these looks best (or, do you have a better idea for shading) 16 colours CGA... they're planets, if it wasnt obv.
17 results
Re: Monitor buying help!
Reply by
roosterMAP
·
Jan 2010
·
Home
›
General Discussion
im getting a 20 inch, 16:9 monitor for only $150. ill try to find price online and post a link.
Re: Call of Duty 4 - 360 Beta
Reply by
bounchfx
·
Sep 2007
·
Home
›
General Discussion
looks like they are raising the level cap to 16 tomorrow (friday) at 10am PST. woot. this includes new weapons and clan tags.
2 results
Re: Sketchbook: Blaizer
Reply by
Blaizer
·
May 2020
·
Home
›
Digital Sketchbooks
And a quick and dirty concept of an alien critter, painted directly with my cintiq 16. It's hard yo draw on a screen.
Re: Showing off Textures for a protfolio
Reply by
Farfarer
·
Nov 2011
·
Home
›
Technical Talk
Try setting the depth to 16 bit and only reducing to 8bit after you've generated your normal maps.
2 results
Re: Unreal Developer Kit - MASTER THREAD
Reply by
cholden
·
Apr 2011
·
Home
›
Unreal Engine
CJE, for whatever reason, I usually work in the 16 or 8, but often move to 4 or lower for small props.
14 results
Re: BORDERLANDS 2
Reply by
slipsius
·
Oct 2012
·
Home
›
General Discussion
TUESDAY!!!! http://www.joystiq.com/2012/10/11/borderlands-2s-captain-scarlett-dlc-lands-on-october-16/
2 results
>7629 results
1
2
3
4
5
6
7
…
763