Shoebox Texture Ripper has some nice bezier controls. Pretty easy to use. https://renderhjs.net/shoebox/textureRipper.htm You can download it here for free: https://renderhjs.net/shoebox/ Shoebox was built on Adobe Air, which was then sold off to Samsung, so the runtimes are now here: https://airsdk.harman.com/runtime
Any freelancer here have set up a Paypal transaction to auto-email asset download link upon payment? Do you need a 3rd party, like a yahoo download service but using Paypal for payment? Just checking. Got a new gig where I have received upfront downpayment but wondering how I'll handle the "payment upon completion part"…
sorry, I didn't see the answers :d complicated to attach file, it's heavy :/ It's a workflow similar to Star citizen workflow, but here we don't use defered decals on top of the meshes, and we use UV1 for having the Decals / trim and UV2 for tileable. I tried to setup the easiest shader ever in UE5 ( just the normal map )…
NEW UPDATE: So these are the final shots that I decided on, they are not perfect but they each have something that I liked and decided to keep :) Could keep on tweaking for ages but at some point you just have to say "when in rome" :P Moving on to the next scene, which I think will be a sunset/sunrise.…
Hi there, So I have been lurking around here for quite a while but never really felt like I was at the point to share my work. I recently have graduated from college specializing in 3D Modeling. I finally feel like I am at a point that I am proud of the work that I have done. I would love to hear what you nice people…