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Hello all just posting some of my newer school work. I am new to the forum would be grateful for any critiques. Thanks!!!!!

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  • RickL
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    If you want a better, more immediate image posting solution, services like imgur tend to provide really good solutions for doing direct posts in the body instead of doing attachments.

    I think your Civil War uniform seems strongest, though I'm a bit confused about why there's no body. Texturing could use some better work, better material definition and painting (like why just a black line buttressed by a lighter value blue for a pants fold?) Actually, I'm also confused design wise why there are blue pants and a tand shirt.

    The tiling is very obvious on the wall environment piece. There doesn't seem to be areas of high detail, focal details, and places of rest, so where there might be more wear and tear. Someone with more environment art experience might be able to help better.

    The third character, the T-pose needs to be adjusted and once again, the way the black line texturing is handled seems strange. If you want to maintain the black lines, try to have differing line weights, and maybe a general gradient of detail density from top to bottom. This reminds me of some sort of cartoon character from School House Rock?

    Do you have a plan for what sort of position you want to be in on an art team, if any? Or any particular sub-discipline focus?

    Where do you go for school?
  • RickL
    Thanks for the input. For the Civil War uniform i was just focusing on the uniform it's self, it was the first time I was doing a human shaped object and did not want to focus on a head or hands; however, I do plan to add them at a later time. The color of the jacket and pants are based off of my reenacting uniform the pants being a skyblue federal issue. The jacket a "butternut" color named because of the method of dyeing which involved the use of different sorts of nuts and other natural substances.

    I agree with the tiling on the bridge I was still trying to figure texturing out one day hope to return and fix that issue.

    The third character is me showing my age. Its CAPTAIN CAVE MAN!!!!!!! LOL!!
    I did him on Christmas vacation over a day or two. He was my first character he was a total experiment. He just makes me laugh.

    As far as a position being a modeler is what I would love to do. I also have a desire to be a better texture artist trying to learn something everyday.

    I attend school at Western Piedmont Community Collage in Morganton,NC as part of the Simulation and Game Development program.

    Again I thank you for the critique.
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