Quick look after learning couple months back about krita:(free / afaik) https://www.youtube.com/watch?v=vK1-hiAqs8c things have changed a bit since then and it has separate "filter options within the layer options", to single out R,G,B atm not at the pc with krita on it but yeah you'll get what i mean and video shows you…
I've noticed the end two colors are 100% S / 70% B yet the middle colors are 50% S / 100% B Is this intentional? Is saturation important, or is it just value and hue? If saturation is important, than what roll does it play? I understand hue is derived from the values and the values are derived from the enviromental…
I'm assuming you're trying to re-cast the same variable to a string right? You cannot recast the same variable as a different type once it has been declared. You'll want to make a new variable: float $a = 4.00; whatIs "$a"; // Result: float variable // string $b = (string)$a; whatIs "$b"; // Result: string variable // With…
What do you want to achieve? I think the Character Mapper is used together with Maya's Character sets. As far as I was able to tell it's used for mapping character A's animated attributes to character B's desired attributes. In other words to get animations from char A to B even though they might not have completely…
안녕하세요. 이 사진은 3ds Max 및 Maya에서 수정 된 동일한 개체입니다. A : 모든면을 스무딩 그룹 '1'로 설정 B : 모든 가장자리를 부드러운 가장자리로 설정합니다 . 3ds Max에서 스무딩 그룹을 사용할 때 오브젝트의 법선이 B (마야 사용)처럼되도록합니다. 모서리에 모서리를 추가하거나 하나 하나 일반을 고칠 필요가없는 방법이 있습니까?
What do you think when you hear the word [b]"Terminator"?[/b] I think of robots and high-tech weaponry. That's what this skin is based off, I used metal plates inlayed within a chrome background with blue energy rods with buttons and charges to give a robotic look. a…
@MrNinjutsu Really top notch stuff! Didn't realize you've had a presence here for many years, also your YT channel helped me out while ago after stumbling across Blender tutes for making zip ties and sticky tape - I'm into large air/land and sea vehicular assets so like the mirrored solution freeing up UV space for that…
I vote C. A is kind of noisy because of the thin texture lines. B and C reads a lot better. C has the advantage that the front lines pulls the viewers eyes towards the head while the lines of the back keeps the eyes centered on the center of mass. B kind of attracts the eye to the pelvis/buttock area. At least that's what…