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Author:
Neox
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Technical Talk
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Sept 12. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
[solved]Edit normal direction when using Smoothing group (3ds max)
DMS
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DMS
Nov 2020
안녕하세요.
이 사진은 3ds Max 및 Maya에서 수정 된 동일한 개체입니다.
A : 모든면을 스무딩 그룹 '1'로
설정 B : 모든 가장자리를 부드러운 가장자리로 설정합니다
. 3ds Max에서 스무딩 그룹을 사용할 때 오브젝트의 법선이 B (마야 사용)처럼되도록합니다.
모서리에 모서리를 추가하거나 하나 하나 일반을 고칠 필요가없는 방법이 있습니까?
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3ds max
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huffer
interpolator
Nov 2020
Use the Weighted Normals modifier in 3ds 2021?
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DMS
Nov 2020
huffer
said:
Use the Weighted Normals modifier in 3ds 2021?
I'm using 3ds max 2017 so I don't have that modifier, but I searched 'Weighted Normals' and found max script and tutorial. Thanks!!
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