Downloaded the demo earlier today and played through it. Was very impressed by it, and I never really was a fan of Alien Hominid..........always found it too difficult. (weaksauce?) Not sure whether to lay down the 1200 points on it though? From playing the demo though I can tell that the online co-op is where the fun is…
that function is on hold, you can read it here http://blenderartists.org/forum/showthread.php?219687-uninterested-about-unlimited-clay/page5&highlight=unlimited+clay
1. I wouldn't need a PCI card, my motherboard has onboard SATA controllers, If I opted to go that route that is. 2. Would this mean it might be better to put my slower drive on my secondary IDE with my CD-ROM and leave my primary drive by itself? After some further investigation, I think RAM might be my best route. While…
Watermarks on images are most important when the image in question is large. The larger the image, the more necessary a watermark becomes. Most smaller images aren't usually targeted for sourcing. There just isn't enough detail available to make them worthwhile. The whole point of watermarking is for credit. It is…
Hey man, I've seen Some of your progress through your Google+ postings. Its cool to see you branching out into 3d :D Some nice stuff you've got going on. You mentioned that you're focusing on getting good forms, and I usually make heavy use of masking and the transpose tools / move brush in that stage. Some people really…
[ame=" https://www.youtube.com/watch?v=XglHvx9aCkY"]Introduction to Dynamesh and Clay Polish! - YouTube[/ame] Added another video on using dynamesh and clay polish. hachahacah
"If the connection is interrupted then after a period of time--currently three minutes, if I remember correctly--the game/app is suspended and the network troubleshooter started." http://www.gamespot.com/news/xbox-720-requires-internet-connection-to-load-games-6406433 How nice of them that you can at least play for 3…
You can manage a little hobbyist stuff that's semi-related to your job, like drawing at home or playing around with zbrush occasionally. But, I agree with most people here that you can't do something effectively 40 hours a week as a job and then go home and have the drive to do the same stuff. I've worked with people in…
i remember there were a few slowdowns with oblivion when that came out, and alot of people complained... well thats nothing compared to this game... this game is absolutely unplayable with any settings on just about 95% of home computers in the United States... umm... how the FUCK do you miss that during testing? question…
Hi everyone, I am working on particles but I am having 1 problem. I create a prefab with these particles and put it in canvas. If I preview them in scene they work fine. But when I play the scene they only play the "trail" particles and the "impact" particles don't play. I don't know what I'm doing wrong