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Particle System - Help!!!

taD083
polycounter lvl 2
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taD083 polycounter lvl 2
Hi everyone, I am working on particles but I am having 1 problem. I create a prefab with these particles and put it in canvas. If I preview them in scene they work fine.

But when I play the scene they only play the "trail" particles and the "impact" particles don't play. 
I don't know what I'm doing wrong

Replies

  • Fabi_G
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    Fabi_G high dynamic range
    Hi! The error messages suggest the type of shader you're using is not compatible with what you're doing. Perhaps setting the materials to use a shader from the UI category will fix it?
  • taD083
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    taD083 polycounter lvl 2
    Fabi_G said:
    Hi! The error messages suggest the type of shader you're using is not compatible with what you're doing. Perhaps setting the materials to use a shader from the UI category will fix it?
    Yes, I tried but still not work
  • Fabi_G
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    Fabi_G high dynamic range
    So the error messages are gone then? Did you inspect the scene while in play-mode, to ensure particles are not emitted elsewhere? When stuck with something not working, sometimes creating a simple test scenario can help to better understand what's happening. Or, if the package came with a Sample Scene, you could check the setup/implementation there. Sorry, haven't yet used the UI Particle Component, so that's all I can say.
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