Hello Forums My name is Ashton Jensen; I'm a reliable Level designer/Environmental Artist looking for part-time work, long-term ongoing projects depending on terms, or freelance commission work. I have a set schedule for my days I'm available certain times around the week. My time can be flexible if needed. Not accepting…
Hey, I'm detailing a rifle in ZBrush and am having some major problems. I'd like to decimate it and export it so that I can take it into Blender and explode it so that I can make a clean bake from it. However I'm hitting some major problems when I try to decimate or export it where it just messes up the offsets of a lot of…
Not Doppler is seeking a 3D Artist to work on the development of Crash of Cars updates, plus future game titles. Based in Sydney, Australia – we’re a small team of 7 focused on developing and publishing high-quality mobile/tablet games. Originally founded as a web games portal; in recent years we have shifted heavily to…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
Hi, I am looking for a 3D/2D artist, focused on texturing and mapping. The target: I am working on a project with UE4 for serious business (no gaming) where I want to visualize some items. To place these in a beautiful/realistic environment, I´d like to build up some rooms with furniture etc. For now, a reference to…
Heya - I don't mean that no retopo at all is needed. What I mean is that assuming that everything can (or should) be fully zeedbrushed or fully MDeed is a mistake or at least an oversimplification that can cost hours and hours of wasted time. Many parts of a garment can, indeed, be made using good old subdiv modeling. The…
I've taken a few classes with CGMA after learning modeling fundamentals by myself with Blender and have mixed feelings. I imagine that the classes vary significantly between instructors. All my classes were based around environment art for videogames. Intro to Maya was a fantastic class for learning Maya. The instructor…