Hello Polycount family, I have some great character concepts which should be done for my game. Budget is not exist but your name will be in credit list. This game is huge project (about 50 levels with 500 HQ monsters). Game will be worldwide published with videoclips (MTV/Viva) promotions. game intro: [ame="…
Hi everyone! My name is Alvaro and I from Spain. I am studying game development for about 1 year more or less and I want to share with you my final Master Project of Unity that I am coursing right now. I open this thread to update the development of this project. The game is called "Fifo's Night" and is a 3D Plaforms and…
Hello everyone, My name is Stefan, an 3D character artist from the Netherlands trying to break in the game industrie. I am deciding what to show on my portfolio but i find it difficult to choose what to keep. I Am looking for a job for studios in the Netherlands and Belgium. Currently looking at Guerrilla games, Larian…
Something that I've been trying to do for an age now is get a certain post process effect in our engine, but I can't for the life of me figure out what it may be (naming wise). As it stands our engine currently allows for several visual tweaks, none of which in any combination seem to allow me to create this effect. They…
Hey guys, I recently started working on a project myself and I had a few questions. If anyone can point me in the right direction, I would be super thankful. ( I am using Unity and 3ds max) So I really have no problem creating 3D geometry using 3ds max, and I can do UVW mapping decently well...the problem I am facing is I…
Hi, My name is Mike Fong and I’m a freelance Games Artist looking to work with like-minded and innovative game developers who share my passion for creativity and high quality game art. It would be great to chat with you via skype/ google hangouts or if you’re local to Leamington Spa then let’s meet face to face.…
So, since Future Publishing is licensing the EDGE name from EDGE Games (someone correct me if I'm wrong here), does this mean there'd be a conflict of interest and they wouldn't be able to review this game? I mean, even the fonts of game dev and game mag are identical. EDIT: At last the trailer doesn't look half bad,…
Hello Polycount community :) My name is Erick Goes, I live in Brazil and studying game design. This is my last work of development of games 3D in the Blender 2.49 and Inkscape 0.46. I wait that they like. Accepted critical. http://blender-games.webs.com/apps/wiki/garoto-coisa-game-2 \__/ (oo) _||_…
I was wondering how you guys and gals keep track of your files and folders for a single model that is complex and/or requires lots of changes. For just for normal models that go fine, but also what happens if you have to make changes after the model is exploded or something has to be redone, how do you stay sane and…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…