Hi all, Just posted this on Zbrushcentral and thought I'd post it here as well... Being a production artist at EA, I rarely get the opportunity/time to push one final image to completion. This is my second piece using render layers from Zbrush. My goal this time around was to focus on lighting and mood. Something that…
Blender's UV tools got a lot of love from when it was the only app with integrated LCSM. Max has that now along with its own conventional UV tools, so that edge is gone now. I still appreciate that I don't have to throw on a modifier to edit UV's though, and that incremental translation/rotation/scale is performed the same…
I figured it out, or rather I found someone smarter than me who posted a video on youtube doing something similar. The issue was that as one number increases I needed the other number to decrease. The answer was to divide 1 by the distance then multiply the result. So in the wire parameters box I put (1/Distance)*10. I did…
The "plane method" could be referring to edge extrusion from a single place as r_fletch_r described, or it could also be the method where you create the face in the front view and then proceed to pull things back in the side view to give it depth. Both involve planes. That's why we don't know which method you mean. Here…
Hey everyone, I just wanted to let you guys know that the video series is now fully up on Vimeo, and ready to be completely destroyed by you lovely folks. De-Constructing "Demon Throne" - A Postmortem / Tutorial Video Series This is a Postmortem / mini Tutorial video series I have recorded to hopefully help those who are…
I took a break from posing in order to try and get a nice unwrap done. However that turned out to be equally challenging. After changing settings and following tutorials and things I eventually managed to come up with this: (note this unwrap doesn't seem to include the subtools such as the leather bands and i'm not quite…
I haven't found any tuts on google or tgw/digituts, so I have come here looking for help. I haven't messed around at all with this so keep that in mind, this is mostly just to find out whats what. I just want to present this car I've been doing for a while nicely and work with the pipeline of getting stuff into an engine…
Another thing to consider is the keep everything facing forward, I made a very little video tut here showing what I mean. Hope this is helpful to some or many if they didn't already know this procedure. http://www.zshare.net/video/tut-wmv.html your welcome btw, though the creator gets all the credit for the numbered…
Hello guys, so I really considered what would be the best possible topic that could be of interest to the community as a whole and in the same time give me the needed help because my CG career hasn't even started and I am hitting a brick wall. That wall is the implementation of: Linear Workflow and the many hurdles of…
Mini Tutorial #1: "Usage of Weather_sys:Filter flow node" 1) Put on your level couple of weather_profiles by using drag and drop. 2) Switch Auto_setup on each of them and tweak any other setting of your choice. 3) Create flow graph on any of them and open it. 4) Drop Entity:Info, Weather_sys:Filter and Game:Start. 5)…