Yeah baked = snore as in boring. I've been baking this kind of stuff for about 8 years now, since the ps2. What is the voxel stuff you're talking about.
Cloth modifiers in max 8+ can do this i thought, you can even designate stitches and run the simulation to close the stitches together around the object etc.
Dave King found the trick to do it in max 8 actually here you are : http://boards.polycount.net/showflat.php?Cat=0&Number=117131&an=0&page=4#Post117131
http://steamcommunity.com/sharedfiles/filedetails/?id=16010 Thanks in advance! I made this model and its texture files in around 8 hours, including fiddling to make it work.
What a solemn day that was 8 years ago today. I hope everyone is doing well today. May we remember the firefighters, police officers, and others who lost their lives on that day. :(