Just some first thoughts... not a big fan of the home page. It looks incomplete, almost like an empty template. There are no pictures, and it has this giant "work goes here" kind of text. Would be nice to have something on the Game Art thumbnail and VFX Thumbnail to kind of indicate that there is something inside. Not a…
@musashidan. I can only laugh (craugh?) at my situation but I actually have moderate/severe hearing loss and it's pretty difficult for me to hear what you're saying a lot of the time, I rely on reading lips a lot in life, and the captions generated by youtube (which are usually kinda bad anyway - are even worse than normal…
Hello The mirror and rotate -functions work around the last known pivot position, and in the screenshot it seems that you placed the pivot in origo. If you need to reset the pivot position to the shell center, simply switch to another manipulation tool (W, E or R button). If you for some reason ONLY get transformations…
Yeah, there are a lot of people here stateside drawing comparisons between Hitler and Trump. It seems like whenever you have a section of the population that feels disenfranchised or disillusioned, as the far right seems to now, then you have them looking around for people to blame: establishment politicians, immigrants,…
Hello. Since yesterday F3 and F4 (wireframe and smooth/highlights) don´t work anymore. I never had this problem before and no, I did not hit the keyboard override toggle. F3/F3 simply don´t do anything at all. I worked on a project in Max 2012 but the keys won´t work in older version either. Changing from Direct3D to…
I would consider myself moderately proficient when it comes to modelling, but once I finish models, I'm not sure what to do with them. I want to learn how to texture them. At the moment, I've no clue whether or not I should put my models in a 3d painting app and go from there or if I should export UVW maps and texture them…
Heyo! :) I just did a quick paint-over before class, and its very scruffy. hopefully it gives the point across of being old abandoned broken side etc etc. If anyone had advice on composition id love to hear. I just have to model the door maybe a different floor tile. I've learnt a lot so far about destruction in sculpts. I…
@Sean I see that video posted quite often. While it does provide some insight, I don't see how it's a solution. You can't uv moderately complex asset so that uv seams don't "fall in between pixels". Also, lightmaps will compress, mip and stream like crazy and your asset has to hold up. @Hayden Zammit You are wasting tons…
same experience here. photoshop does get slow after a while even on a well specced machine and with documents of moderate complexity. also keeps hanging on to memory long after you have closed files. i experience the GPU acceleration as a very mixed bag, too. i turn it down to basic and disable some options or else it will…
I´d say even if speedtree used and bloom set to 6059593%, the art sucks anyway. I recently watched a vid again... It looks horrible. They even do noobish mistakes like completly monochrome stones. You can fix in less then 2 secs... The characters are looking horrible. (yeah ben, they need big forearms). No stlye. bah! This…