I was trying to figure out what she's saying earlier. Helps a lot now that I know. The overall timing feels fairly close, delay the audio by a frame and check the timing, then one more frame and check again. I think the audio needs to be around 2 frames later. The other thing is the head tilt back in the mocap feels out of…
Hey, back for another day kickin' ass and makin' frames. I find that I start a piece trying to work up from blocking but I quickly end up switching to all out madness, throwing frames around wildy. Is there a way in Max to like turn off tweening? Or if for example I want to have 3 poses that switch at 5 and 10 frames. Do I…
If you have PAL appliances or wish to view PAL broadcasts, you need a PAL tv. An NTSC is simply incompatible with PAL signals and vice versa - they have incompatible refresh rates amongst other things. You can get an NTSC/PAL convertor box, but I don't think that's going to save you much money in the long run, and you'll…
Not bad man, the hoses at the feet look untouched but dirt and what not. Also when displaying a wire frame in unreal you should look into a wire frame material rather than the wire frame view. Looking good though :)
Record a macro/action and play it back on all the frames. Not sure if one can automagically run it on all frames. (maybe last step of the action step forward a frame?) Search found this: http://www.pencilpixels.com/html/video-tutorial.html
This should be helpfull for recording a video frame by frame: https://answers.unrealengine.com/questions/33030/is-there-a-way-to-render-high-res-videos-out-of-ue.html You might still need to process all the frames in a video editing program though.
Hi everybody, Here's a horse trot I'm working on, let me know what you think! http://vimeo.com/420277993 I'm working on 20 frames. Horse was modeled by Hung Vodinh, rig by Joel Anderson Here's a syncsketch for frame by frame review: https://syncsketch.com/sketch/b580c84f4ef5/ Thanks for commenting, have a nice day everyone
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
Hi eveyone, I started learning C.G. one year ago. After consulting various forums, I enrolled on one of the biggest online schools 6 months ago. During these 6 months I have tried several SW programmes. I have also watched a lot of trailer and showreels by C.G. artists and have decided to go into the movie sector.…
@Imhotep397 you should not try to promote any piece of software or technology with factually inaccurate statements, false comparisons, and nasty flaming of the other options. this only make your opinion look untrustworthy and uninformed. you can very easily describe the attributes you like about a specific technology in an…