Wow roughly 300. Man your a monster. i love the way you work mate, the kit bashed pieces and bespoke pieces are so scalable because of the way your using the edge shader. Hot stuff.
here is more feedback. working on low poly of it. Currently Tri count is ~27K, with hairs and some other small stuff it wil go till 30K. All feedback are most welcome. now moving to UVs and bake!
I am balancing lighting and materials and to be honest have never found an essential difference after monitors calibration , cheap or expensive ones. Although I have always had colorimeters around $300 , not the cheapest ones
Might I recommend giving Filter > Other > Highpass a try (perhaps with better source images to manipulate). Thanks for keeping it separate, my connection and bandwidth limits are such that I'm always hesitant to start 300+mb videos.
hawken, have you been to Brighton Beach, I know Daz has. Apparently they play basketball in Braitain I had no idea until I saw the reference shots and there was 300 people crowded around that court.
My 9800GT 1 gig vram works really well on new games still, they are pretty cheap, too $90 for this http://www.newegg.com/Product/Product.aspx?Item=N82E16814133304&cm_re=9800gt-_-14-133-304-_-Product
hello, so i am following tutorial and the tutors sculpt goes from 250,000 to 300 from adjusting the sliders in decimation master but for some reason my sculpt wont go below 700 any ideas why? using dynamesh in tutorial.
Hello there! I have a trouble with texel density. For example, there is a model of railway car(wagon) 9x3 meters and i need to set its texel level to 300 px/meter. I know what it mean, but i cant figure it out. So how to set it on my uv?
Hi guys, here's my today's final model. I'll get back to it tomorrow. 300 tris xNormal marmoset (only normal map) Do you think it's good? A company would use it on an actual game? Thanks for C&C.
when you start make sure you tick my colour not by weight like in this video. https://www.youtube.com/watch?feature=player_detailpage&v=e9ORjjyXGSA#t=320s when it comes to sensitivity its either the same colour or its not :P