I love the design and the model. Great. It's clean, precise work. What tool are you going to use for the texturing? And what style? Realistic? Handpainting?
Thanks! No some fancy stuf in terms of workflow. Sculpting high poly in Zbrush, retoping, baking maps. Those cartoony characters are mostly handpainted.
Just added base color. Gonna add highlight and shadows on top of it later. Not really good at handpainting, but hope that i could finished this on time.
Some recent stuff: Wolfie was for The Beast contest here on Polycount. Simple handpainted texture and some concepts: Working on environment pieces a lot right now: A doodle that I liked: