Hi people, I'm having a strange issue in ZBrush with polypainting causing artefacts making it very difficult to work with. They only seem to have started happening recently on the model. I am using Layers, but I have all previous layers hidden to make things clearer for myself. Every time I paint there seems to be…
Hello fellow polycounters, not much work these past weeks, so I decided to make a quick piece for the portfolio in the hope of improving it a bit. Also needed to take my mind off a bigger personal project. I decided for a real life weapon, since I have never done one and the complexity seems interesting and challenging.…
Hey everyone! I'm Dan, and I am currently a student at Champlain College in Vermont. My focus of study is in 3D game art and concept illustration. I'm making this first post as a bit of a placeholder, so I'm just going to bring in one image and dump a whole ton of old stuff later! I hope this is acceptable :3 . I also…
Hello everyone! I'm a solo game dev, creating a 3D indie game. And I would really appreciate some insights on the best 3D workflow possible to model realistic characters/ props/ vehicles, using Unreal Engine 4 & PBR materials. I can only rely on Maya LT & Substance Painter/ Designer because of my low budget :p . I can't…
Description: Panzer Gaming Studios is looking for two talented Texture Artist to join the team, create to texture 3D Model in Photoshop. Textured models to be used in an upcoming FPS horror. Job Qualifications: Must know how to texture in Photoshop CS 3 or later Must know how to unwrap models in 3Ds Max Must have…
Description: Panzer Gaming Studios is looking for talented animators to join the team, create weaponry fire back, and other animations, to be used in an upcoming FPS horror. Job Qualifications: Must know how to animate in 3ds Max (import knowledge for UDK a plus!) Must have experienced with animation The ability to…
This project is really cool on many levels even though hastening to add I'm always extremely partial too cars 😁 And if you don't mind just for my own clarification, the above recent walk through was captured inside UE5 and lit with nanite? Because atm I'm personally in two minds whether either switching over to epic or…
I've personally had a better experience on 1.6 or even Source mainly because there was no MM. While I love the MM feature they added, it has really killed off the community servers as there are only a handful of good servers to play on without an ESEA subscription. On the older CS games, you could just find a handful of…
Thanks so much for the replies guys! <3 I always feel like I have to post a picture when I reply so I always end up postponing it. Every one of your replies is giving me pressure to post updates and thus making progress! Cheers! I have the retopo, uvs and occlusion bakes done. Braum and his shield are just under 10K tris,…