I've been hanging for this game for so long. I chose to play Guild Wars over World of Warcraft on launch and so far I've enjoyed Guild Wars so much more. Anyone still play the first one? I'm re-installing it now to play through again.
I need a texture artist/3D artist to texture (just diffuse) my Zelda character model in the style of League of Legends (latest models) and/or World of Warcraft style. I have the normals and model ready for texture work. PM me how much it would cost for the job and how fast you can provide. Thank you REFERENCES (My vision)
Hey there, I am currently working on my final year uni assignment and am in pre-production trying to figure out the art style of the project. (My Piece) The art style is heavily inspired by World Of Warcraft and would love to get some feedback as to what I could change to either make the model more appealing or fit this…
Wasn't DOTA also supposed to be getting added to World of Warcraft as a battleground? I remember it at Blizzcon a few years back. I assumed a DOTA focused battleground could possibly be the centre piece of there next expansion. But that's winging it a little, I'm sure we will know more at Blizzcon in a few weeks :D
Fan art of Garona Halforcen from Warcraft. Envisioned her as a fighting game character in Fighters of the Storm, a parody arcade game inside Overwatch's Hanamura stage. Big thanks to Yekaterina Bourykina for her critiques on the high poly sculpt. High Res and Marmoset Viewer: https://www.artstation.com/artwork/nvJOo
Hey yall, Welcome back to the good old sketchbook. I wanted to showcase my take on a World of Warcraft style gun. I had a lot of fun making the gun overall and got a lot of opportunities to learn from it. Check out my artsation and Critiques are welcomed. Concept Art Credit: https://www.artstation.com/artwork/lgKD5…
Fun class project for lighting and rendering utilizing trim sheets with some unique props, loosely based off of Leroy Steinmann's dwarven temple sketch, and added some warcraft flavor to it. All models, textures, and lighting elements are done by me. Modeled in 3ds Max and painted in Photoshop and 3DCoat. Composed in UDK.…
Hey guys, just finished up this scene. would love to hear what you think - critique always welcome. Inspired by the Shadowmoon Orc clan in World of Warcraft. Rendered in UE4. If you want to see anything specific (wireframes, textures, etc.) let me know. My ArtStation https://youtu.be/anLfeaaw2nA
Hi all! I was browsing Dota 2 workshop and polycount forums for a while and finally decided to make some models of my own. Here is my first model wip. I was inspired by some warcraft universe dragons. Hope you like it. PS. I am not sure about the handle yet. Maybe it will be a bit modified...
Hello, I work as an agent for artists and I have a new project looking for a World of Warcraft style of modelling and texturing. Please PM me: Please include your rates per model: Modelling/Diffuse Texture/Rig/Animations This is an semi-indie project with a flexible budget but not AAA, so be indie friendly.