thank you very much for the link. the thing whith doing it by hand is, that it takes for ever and as the hair get denser with every game it is going to take longer and longer. so i found this breakdown on zbrush central and i thought it very intuative and quick way to get good looking…
I believe I got the color maps in their final form. Critique as you like. The masks are almost done. Though I do plan to play with the gold part to give it a metallic gold feel similar to Nyx armor. Then adjust the rig so that the gold pieces do not move and that only the wood parts do during attack animation. Your…
How stupid do you have to be, if you leave a Force Wielder that you want executed both his Lightsabers? But still...kickass CGI...that shockwave reducing the Stormtroopers to cinders...I hope that will be like this in the game :D ...and I hope we can finally slice and dice the Stormtroopers...they're using DMM after…
Eastshade is a game where you play as a painter who can paint anything you see. Painting is core to the game. The game is aware of the time you made the painting, the place, and objects that are in the painting. Certain puzzles are solved by making paintings of particular compositions, and the NPCs will commission certain…
Yeah I dont get that part either. You want to impress your future employer and they tell you you should have used cheap hacks instead of showing your full potential? PS: Was this that art test for a raider npc with the goggles and shield? Ive seen that one before on other forums so I dont get why it has to be deleted here…
Hey guys, I've started to focus my work on making characters for games, however I can't find anything anywhere that tells me what the polycount for certain styles are! I would especially like to know what the polycount is for say League of Legends characters and wii u games are. I have heard, that a good base for a main…
__Convert your Friends Game Art Project__ Low poly environment assets created for a student made game called "Convert your Friends" where the objective of the game is to "sacrifice" as many players and NPCs as you can to your best friend Cthulhu. Looking for critique if anyone wants too This is Level 1,no lighting has been…
hey all, first time posting on polycount, but i've been lurking forever here. this is a project i started on the weekend & have been working on & off on since. the model's intended as an npc for a final fantasy style game but done in a style like the korean game artist xcloud with samurai champloo proportions. right now…
AtticusMars: Thanks! For some characters we definitely wanted to introduce an element of creepiness. Some of the unintentional creepiness probably comes from the unfinished AI behavior. For example sometimes the NPCs can go a really long time without blinking their eyes :) Gazu, Jeff, JamieRIOT: Thanks a lot guys!…
Haha :) I did want to move away from your standard square jawed disposable npc. Your right though he does look like a nice guy. Regarding the trousers, yeah fair points they could be dirtier. Im still playing with it so thats something I could relatively easily add in. I do want to make him really angry next though.