Started working on Blender last year, still learning how to rig and render. There's speedmodeling of some of these models here https://www.youtube.com/watch?v=nAWq3PDRkDc Critics are welcome !
Hey everybody! I made a portfolio a long time ago and you guys helped me make a new and better one. Although I don't plan to make any changes on my latest portfolio, I want to know what you think of it. Check it out here: http://ivan-kazuya.wix.com/home
Did an art test to enter Feng Zhu Design School! Artstation: https://www.artstation.com/artist/theartofjz Facebook page: https://www.facebook.com/TheArtOfJZ
Hey all, just doing some self-marketing here :) This sword is a type of masonic sword that was originated in the 1800s. The block out, low poly and retopo was done in Maya, then further blocked out and polished in Zbrush. Textured 4k in Substance Painter and Rendered in Marmoset. Videos in 2k. More videos and images at…
Hi Polycount, couple of years ago I was on the lookout for a mobile app that would let me show my models and stuff without having to connect to the internet to use Sketchfab, I waited and waited for someone else to do it for me but an app that suited my needs never came. I'm a 3D generalist and now a technical artist too,…
Really happy to show you all my latest game ready character that I've made, more renders of the model and sculpt in the link below https://www.artstation.com/artwork/W2EoqD<br>
This is a mercenary game model and sculpt targeted quality for a AAA nextgen game i hope. He's got two outfits one casual the other the venture outfit. I'm still currently finishing up the venture outfit's textures, I'm also thinking of sporting him a cowboy hat. This guy looks like a kill-for-hire dude out in the…
So I've been tinkering with my ZBrush UI, never really bothered to customize it but I finally did and it's awesome, I love how flexible everything is. Anyone else uses a custom UI? I'd love to see how workflow changed the UI for you guys.