Hi everyone. I'm doing some research on player customization to pitch for a project. Does anyone have advice on the ins and outs of a system along the lines of this? http://www.youtube.com/watch?v=Ch6d5zS9cdc The engine doesn't really matter but bonus points for unity implementation.
I do not have a great amount of experience with player texturing, with that said this is one of my first attemps. I am "somewhat" happy with the result of the camo pants but, some of the other aspect bug me. Could you guys dissolve this and help me out? Sorry I can't show the model, for it is not mine.
Is there a video player, whereas you can load two or three sequences or video files and compare the two or three side by side, each with their own play back ?
Indiedb: http://www.indiedb.com/games/wake-up-call Facebook: http://www.facebook.com/wakeupcallgame Email: contact@darksynergystudios.com Intro: We here at Dark Synergy Studios (previously Leatharian Studios) are looking for an experienced and dedicated 3D Environment Artist. If you have skills and are interested in…
Old beat up 80s VHS player from a 80s nostalgia game environment that I'm currently doing. Cheers! https://www.artstation.com/artwork/8OmWQ https://www.artstation.com/artist/breakingboolean
When I buy Avatar when it comes out I want to be able to watch it in 3D. Can I do that with a regular DVD player? And they can show 3D on regular DVD's too right?
Hey hey! my first polycount challenge here, will try to post some sketches soon...after I get through some homework this week. I'm a new student at Full Sail, going to be specializing in character art so I chose to do a player character for this challenge. Looking forward to seeing everyones entries!
I can't see any of the icons for player start in my level, its consistent through all my UDK files. I have checked that all my sprites are visible. is there a shortcut i'm missing or what?