I do not have a great amount of experience with player texturing, with that said this is one of my first attemps. I am "somewhat" happy with the result of the camo pants but, some of the other aspect bug me. Could you guys dissolve this and help me out?
Sorry I can't show the model, for it is not mine.
Replies
It's look like a good start but you could have some more variation in the creases on the pants. They all look very much the same. For the T-shirt or arms I'd say watch your dark colors. You'll rarely get almost black shadows on a white material. It reflects and absorbs too much light for that. Also you've mirrored the arms so you have two exact same copies which is a shame since you have the opportunity to make variations here. You could have different kinds of blood spatter, different creases or holes on each arm.
nice work
Spark