COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hey Guys I am making assault rifle for my personal project. I took this concept from cghub. But I am confuse there is something missing in this model that is why i need some help to improve this model.. Thanks in advance..
Well what am I doing wrong or what can I do to improve this guy? Intended use is game level floor. Planning on doing a texture set for a map I've had floating around for a while. https://i.imgur.com/PELk62D.png
This is my first Polycount post! Nervous and excited all at once. But here goes Attachment not found. Attachment not found. Attachment not found. Attachment not found. This is concept of armor I designed for a game idea I have. I wanted some of the main character's attacks, dashes and possibly dodges to be powered by jets…
I'm currently working on a science fiction corridor for a university assignment. I'm trying to create something a little more atypical than a darken hallway by creating an outdoor maintenance passage that has a dusty, arid feel to it. As of right now it's rendered out in mentalray, but I've been creating a lot of modular…