Hello :) I'm looking for a
solution to capture complex mechanical parts from the real world to reassemble them digital. The options I'm
aware of are photogrammetry and CAD-scanning. Are there more
possibilitys and which one is the most practical method for
visualisation? For the visualisation i prefer Maya. Are there…
useage, finger prints, ink usually starts leaking? could add that anyway at least it happens to my pens after a while, wood grain more grainy, the indents of the wood are very soft looking. I slam the pen when it has the cap on so that pristine tip of the pencap would be "warped" a bit. And i break the pen cap fin usually…
The best answer to this is a question: "what's the framerate on your minimum spec?" Because that's the only thing that really matters. If the framerate is ok then you've got no problems. Something you probably do want to avoid is too many small polygons. Lots of GPU's don't like this. So you should aim to keep your polygon…
Hey all. I have a problem with unfinished drawings, it may sound silly but after realizing I couldn't afford Art Center or FZD as a graduation in concept art, I borrowed some of my friend DVDs with Feng Zhu, Scott Robertson and Syd Mead and they helped a lot, I already knew the foundations of how to draw and I was happy…
Concept Work: Jacob is the main character of his story. He starts with a simple, weather proof equipment that provides no negative effects to him. In the current kit, he can travel large distances while experiencing reduced fatigue and is greatly resistant to poor weather. He can wear additional items on top of his clothes…
New mario games got some very talented tech people it seems, 3D world and Cart 8 have fantastic shaders, and here the cover art of Mario Cart 8 (which is offline rendered however) has a really nice display of flaked car paint, which i think is good reference Are youre cubemaps HDR ? There are not many white highlights on…
Hi. This is my first post in polycount. I'm curretnly working in my graduation project(a 3d animation) and in most of my searches I ended up being redirected to this forum. I finally decided to register, being part of this commmunity. In my first topic, I'd like to know if any of you guys can clarify this matter: I've…
So this is a WIP that is just about done on the sculpt faze. I have to start painting and posing him for class. I am pretty happy with him for the most part, but know there are probably still some little anatomical errors-I struggle with forearms and upper legs somewhat. Also some of the detailing could need some touch up.…
Hi there! :) I just finished my biggest game-ready project so far. My 3D journey started because of scale modelling, so that's quite important piece for me, some kind of return to the roots. Model is fully game-ready with 30k tris and 2 sets of 4K textures. All modelling and rendering was done in Blender, texturing in…
Awesome, informative reference. This isnt something it pays to be arbitrary about, though. Many of these physiques are specific developments and adjustments to the sport they play -- it would look ridiculous to have the heavyweight wrestler's physique in many videogame roles. The space marine or the swashbuckling hero or…