Thanks man... I think some of these things that didn't go well together were because of the somewhat messy process I ended up doing. Here, check it from concept to the ending: https://www.artstation.com/contests/the-legend-of-king-arthur/challenges/69/submissions/48473 The bodies and skeletons, i do really wanted to make…
Sounds like you'll end up doing a modified photoshop-esk gradient one that more or less matches your environment. You could render out a cubemap from the chrome objects location, apply it as a reflection and RTT yourself something to start painting on, provided you have an environment to capture...
Looking forward to it ! Does the focus on high performance mean that it would also behave well on lower-end GPUs, by limiting the canvas size accordingly for instance ?
I am using XP 64bit Sp2 with Photoshop CS3 and both the Lazy Mouse Worked...yay..:) I liked LazyNezumi though..while using the other one i am not able to use any shortcuts but in case of LazyNezumi everything works,except it spills some extra ink at the end of the stroke...Well integrated...
The world is always ending for someone. Here is a list of people that have failed to schedule the end of the world. https://en.wikipedia.org/wiki/List_of_dates_predicted_for_apocalyptic_events When people don't understand something they tend to fear it and think worst case scenario. It helped keep us safe when we where…
thanks, yeah i will be worrying about the lighting stuff towards the end. this is basically just a quick level to put in all my stuff so far. And i think i will be going back in a re doing the metal textures. they looked a lot more metal-esk when i rendered them out in marmoset :/
hellow I'm searching for a tool I though I've seen posted here one day Something that can convert a skin modifier (or at least the link-data aka *.env file) to a physique modifier (or *.phy file) background is: I want to use the nice skinning features from the skin modifier but need to end up with a physique modifier in…
In this second video, we dive deeper into Chaos Destruction before adding VFX in Part 3! 🚀 Learn how to select different parts of a Geometry Collection, use the Edit Tool to modify fractured pieces, and explore Cluster Types for better control. Plus, we check out Utilities Tools to refine and optimize destruction. By the…
Then we were to use only pen and ink and use a weighted scribble line to recreate the values in the composition. This required practice, and in the end, I probably should have practiced a lot more than I actually did. This actually looks a lot better scaled down than it does at 9x12. or whatever my sketchbook actually is.
yeah, get something ambient rather than Epic. A lot of times when I look at people's Demo Reels and they decided to put something loud and distracting (Like speed metal or LOTR sound track stuff) I end up just muting the video. My suggestion? Some of Brian Eno's instrumental stuff.