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skin 2 physique converter (3ds max)

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rollin polycounter
hellow

I'm searching for a tool I though I've seen posted here one day


Something that can convert a skin modifier (or at least the link-data aka *.env file) to a physique modifier (or *.phy file)


background is: I want to use the nice skinning features from the skin modifier but need to end up with a physique modifier in max5


cheers
till
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