It is convenient to have a mesh made up a central body with its own uv/textures/materials (say, 3 materials, 2048 uv), upon which will be parented other parts/meshes each with 1-2 materials and 512 uvs?
Yes, you can export all sub-objects as one fbx, and that'll be brought into whatever program as one mesh parent with multiple children of all the individual parts you originally had split.
No need for skin weights if you're breaking your model into individual pieces like that. Just detach each piece as their own model and directly parent the models to their respective bones.
Maybe simply to be able to offer a lower cost version of the console because the price for the disc version is expected to be a bit of a shocker for Covid-stressed parents shopping around Christmas?
If you just wanted to make a smart material, throw all the layers/folders into one Parent folder and right click it. Theres an option called Create Smart Material
This actually just happened to my parents computer a few days ago. They were browsing from the year 2012 and therefore all of the website certificates were out of date.
Saw it yesterday, it was enjoyable overall but nothing spectacular... The new origin was definitely for the benefit of more sequels (I think in the comics his parents end up still alive?)
Little Timmy's parents had warned him not to stray too far on their beach trip, but he didn't listen, and now he has seen horrors that cannot be unseen...
Mop: same, i cant remember a bloody thing about it. My parents gave it to me on DVD for xmas that year. It's still in plastic shrink wrap it came in. -R