Hello Polycount! I'm here to post some of the art me and my fellow Artist OJ ("Oliver_Farrell" on these forums!) have been doing for our debut title "Ether One". Ether One is a First Person Adventure game that aims to explore the depths and fragility of human memories, you can find a full description bellow: You are a…
Starboard Games is an indie studio comprised of highly professional and friendly people from all over the globe. Each of our departments collaborate extremely well thanks to our transparent feedback system. We love and share our work amongst team members, offer constructive feedback and always striving to improve ourselves…
Company ------- Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer,…
Keep the straightened UVs. With such a simple design, use the texture shown on the model as a template to follow, as you model the pattern with primitives. Set appropriate colors to the primitives to function as masks, and bake to texture. It'll look skewed on the UVs, but great on the model. If you decimate the model…
im trying to achieve realistic wood, antique 15th -17th century, i have tried to create a nice wood but it just looks fake. My teacher said its to do with the roughness maps which create realistic wood, and i wish i knew what he was talking about and wondered if there are any turotials which will get me great results and…
make sure you watch the texture tutorial part from start to finish and download the brushes provided, I am assuming this texture is still a wip because in the tutorial he takes the texture a lot further, it seems like you have just filled in some areas with the paint bucket and thrown on some texture overlays and thats…
Hey sorry for the slooooow reply... I thought my first post didn't worked cause I just registered... I was pissed out closed the window... something like that. But hey! it worked and I didn't even noticed (shame on my for being impatient) About sculpting cloth. I don't use Marvelous Designer if I don't have too. I'm using…
Great job, I really enjoyed seeing the process you've followed to create your project. Very engaging! I'd like to ask you the following question: I'm not quite clear whether you've taken a modular approach for the buildings in the scene (wall modules to form the houses) or if you've created the houses with a more unique…
Hello forum members, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We…
Hey everyone, Note if you are one to hate on facebook and twitter, please be respectful. About a year ago I started working on a project, a social network. In the beginning we had a pretty simple idea. But today, Rendezvous is a platform where people can create forum posts about anything and other people can chose to…