Hello, My name is Alex Kolakowski and I am a Character Lead at EA currently. You may have noticed this posting on Artstation but I wanted to make the Polycount community aware of this role as well. Strong Sculpting and Zmodeller skills are a major plus for us. Texturing in Substance Painter and baking in Marmoset are also…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
The ZBrush 3.5 Character Production DVD is similar to the new ZB4 Character DVD in that Michael makes a character and polypaints it, but he uses the more advanced and up to date tools that are in ZB4+. The 3.5 DVD is still relevant but was released in Jan 2010, so we felt it was worth having a full character DVD that…
Hello! I try to make posting questions on here my last resort, but I've scoured the internet and it seems like a lot of possible answers instead lead to 404 pages, so here's the situation: I'm doing this fun little project where I'm making myself and friends as 3D models of characters that would fit into the universe of…